PR Flick

PR Flick

№ 1474443
Author: 400kg
PR Flick
Scoring:
  • Average reaction time
  • For miss: 1 second penalty
Game ends:
  • Hits = 10
System average score: 0.783 sec
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Reaction time (Time from target appearance to hit)
secGame time, sec
  • Average: 0 sec
  • Minimum: 0 sec
  • Maximum: 0 sec
Trajectory (The straighter the mouse path, the closer to 100%.)
%Game time, sec
  • Average: 0 %
  • Maximum: 0 %
  • Minimum: 0 %
  • Flawless: 0
  • Variability: 0 %
Accuracy (Center of target - 100%, edge - 1%)
%Game time, sec
  • Average: 0 %
  • Maximum: 0 %
  • Minimum: 0 %
  • Flawless: 0
Distance (Straight line length between hit points)
pxGame time, sec
  • Average: 0 px
  • Minimum: 0 px
  • Maximum: 0 px
  • Summary: 0 px
Cursor path (Length of mouse trajectory between hit points)
pxGame time, sec
  • Average: 0 px
  • Minimum: 0 px
  • Maximum: 0 px
  • Summary: 0 px
Comments: 102
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LIB2025/01/16
There’s beauty in simplicity. Without the need to shine; there are more fields to shine inside of.
petr_perlov2025/01/15
Попытка 1: 0.542
Попытка 2: 0.469
Попытка 3: 0.438
Попытка 4: 0.446
Попытка 5: 0.438
Попытка 6: 0.940
Попытка 7: 0.511
Попытка 8: 0.558
Попытка 9: 0.550
Попытка 10: 0.565
LIB2025/01/09
And although you possibly haven't fulfilled your goals for today, you surely got a step closer towards delivering on them.
LIB2024/12/31
One'll only use what's useful to them. Or at least what they consider of use. But this doesn't mean one should limit their options to just one path.
LIB2024/12/30
Possessing privileges does not earn you the privilege to belittle someone for as many you may have. Everyone’s on the same journey of constant improvement in some way, and the last thing they need is for someone to try and diminish their efforts just because you think are better. We are all humans after all.
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0.783
Score: 0 sec
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