Aim400kg - Constructor - New Game - Testing

Constructor - New Game

Save
Scoring:
  • Per hit: +100
  • Per miss: -50
  • Per loss: -100
Game ends:
  • 5 seconds
System average score: 0 pts
Click to start!
5 sec
Cancel (ESC)
Score
ptsGame time, sec
Aim time (Time between hits)
secGame time, sec
  • Average: 0 sec
  • Minimum: 0 sec
  • Maximum: 0 sec
Reaction time (Time from target appearance to hit)
secGame time, sec
  • Average: 0 sec
  • Minimum: 0 sec
  • Maximum: 0 sec
Cursor speed (Cursor speed between hits)
px / secGame time, sec
  • Average: 0 px / sec
  • Maximum: 0 px / sec
  • Minimum: 0 px / sec
Hits per minute
Game time, sec
  • Average: 0
  • Maximum: 0
  • Minimum: 0
Combo (Continuous series of hits without losses or misses)
Game time, sec
  • Maximum: 0
Misses
Game time, sec
  • Misses: 0
Losses (When the target disappears without being hit)
Game time, sec
  • Losses: 0
Trajectory (The straighter the mouse path, the closer to 100%.)
%Game time, sec
  • Average: 0 %
  • Maximum: 0 %
  • Minimum: 0 %
  • Flawless: 0
  • Variability: 0 %
Accuracy (Center of target - 100%, edge - 1%)
%Game time, sec
  • Average: 0 %
  • Maximum: 0 %
  • Minimum: 0 %
  • Flawless: 0
Targets destroyed
Game time, sec
  • Targets destroyed: 0
Target radius (Target radius on hit)
pxGame time, sec
  • Average: 0 px
  • Maximum: 0 px
  • Minimum: 0 px
Distance (Straight line length between hit points)
pxGame time, sec
  • Average: 0 px
  • Minimum: 0 px
  • Maximum: 0 px
  • Summary: 0 px
Cursor path (Length of mouse trajectory between hit points)
pxGame time, sec
  • Average: 0 px
  • Minimum: 0 px
  • Maximum: 0 px
  • Summary: 0 px
Capture time (Time from hover to hit)
secGame time, sec
  • Average: 0 sec
  • Minimum: 0 sec
  • Maximum: 0 sec


Up
Score: 0 pts
Default metrics (?)
Save
Cancel
Customize
Hit-pool 0 %
X
OK